Developer Log 3

 Developer Log (Week 3)

 The Original topic can be found here

 Buffs


 * Glacors now also drop charms.
 * Mining was sped up quite a bunch. Note that the experience is the same, ores are just received faster

 Nerfs


 * Nechryeals now have a lower chance of dropping coins.
 * Adze requirements have been tweaked to be 60. The Adze is however slightly faster than the dragon and/or rune items.

 Bug Fixes


 * Removed amulet of ranging from the jewelries shop.
 * The message when enabling/disabling the saving message is now correct

 Other


 * Fixed quantity of Giant's hand in the voting store.
 * Added Farseer helm to Magic Equipment Store.
 * Wielding the Inferno Adze will now require 92 firemaking.
 * Replaced one baby blue dragon with a blue dragon
 * Removed the dwarf that was drunk and walked into the blue dragon area.
 * Packs have been updated to not be random anymore (as intended)
 * We no longer log all movement (no visible effect for players)
 * Item degradation has been added. A more detailed post on this will follow.
 * The death task has been rewritten. PLEASE REPORT ANY ISSUE WITH THE NEW ONE.
 * Items now hold MBT data, this is a big positive change which allows for a lot of things to do with items.
 * The dialogue system has been completely rewritten to make it more accessible for the team to use. In term this will mean that we can make way better use of dialogues.
 * The item deletion system has been upgraded to support MBT data

 Other


 * Complete Rework of drop tables.
 * The boss update (this has now been in development for 6 days today, meaning we give ourself another 9 days to finish this)
 * The player dashboard